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Sure, there are plenty of elements that were in SS1/SS2 that were either omitted from BS1/BS2 or changed in some way but there were a large number of things in BS1/BS2 that weren't in SS1/SS2 I don't see these as dumbin down or streamlining, just stylistic preferences. Havingcome straight from a replay both games and having played SS2 only a few months back I would state that on the whole I don't see the games as being dumbed down - they are worthy succesors to most of the things that people loved about System Shock and Looking Glass Studios back in the day.
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I'd like to touch on the franchise's heritage - being the spiritual successor to System Shock in particular, and Looking Glass Studio's sensiblities in general has actually given the games a bit of a problem in that there are so many people (espcially hard-core oldschool gamers that actually played the original System Shock) that will see the newer games as being dumbed down.
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I've just finished a complete replay through Bioshock (all achievements finally!) and Bioshock 2 and am currently about halfway through Minerva's Den, so everything about the games are very fresh in my mind.įirstly, for me the most important thing to note is that both games are fantastic - 2 of the most enjoyable experiences I've had in gaming this generation, and probably ever.
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With all the hoopla and hype surrounding Bioshock Infinite, I thought it would be interesting to see what people's take's on the original Bioshock and it's much-maligned sequel are now that they have a much better idea of how where Irrational are going with Infinite.
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