

However, he called the text-based Detective Kacho minigames very difficult to navigate without knowing Japanese. Kurt Kalata of Hardcore Gaming 101 called the game's quality more consistent than its predecessor, with no "outright stinkers", though also saying that there was no game that matched the quality of Haggleman 3. Retro Game Challenge 2 was the fifth-best-selling game in Japan on the week of its release, selling 44,000 units. It was subsequently released years later, in 2014. A translation team was set up called the GameCenter CX 2 Translation Project. Įfforts to fan translate the game began moving forward in 2011, after it became clear the game would not come to the West. Xseed Games Vice President Ken Berry called the localization of the previous game "incredibly expensive" due to "multiple IP owners" and "extensive localization programming", saying that their "love for the game blinded business reasoning", and that it was virtually guaranteed they would lose money publishing the sequel.
Retro game challenge ds game series#
Development ĭespite the stated desire of series composer Koji Yamada for the game to be localized, Xseed Games, the publishers of the first game in the series, told the gaming press that it was "close to impossible to justify" releasing the game in the West, citing the sales numbers of the series' previous entry, as well as licensing issues, as the rights not only belonged to Namco Bandai for the game, but Fuji TV for the show it was based on. After the player is given a game to play by Arino, they must complete four distinct challenges before moving on to the next. The Game Master then forces the player, now a child, to complete various "challenges" within the game's numerous sub-games in order to return to their own time. Rather than being a story sequel to the previous game, the story functions as a total reboot with the same conceit - the player is sent back in time to 1984 by Game Master Arino, an evil entity resembling a disembodied head based on Shinya Arino. Some of the games include: Wiz-Man, inspired by Pac-Man, Mutekiken Kung Fu, meant to mimic a Western-developed game in the style of Karateka, and Demon Returns, a platformer inspired by both Super Mario Bros.

All together, the title has 15 games in one. However, the game also features games styled after Super NES, Game Boy, Game Boy Color and Famicom Disk System games, as well as variants on games included in Retro Game Challenge and a "game trainer" modeled after a Game & Watch. Retro Game Challenge 2 largely consists of NES-styled games reminiscent of actual games released in the late 1980s through mid-1990s. There is a folder named dbg, containing files used for debugging.Fan translated screenshot in which the top screen shows a battle in the diegetic turn-based RPG Guadia Quest Saga, while the bottom screen shows the child main characters playing the game.

Unfortunately, the game wasn't a success Stateside, resulting in the sequels ( GameCenter CX: Arino no Chousenjou 2 and GameCenter CX: 3-Choume no Arino) not getting localized.
Retro game challenge ds game plus#
The games even come with instruction booklets, plus magazines are added as you progress which contain hints and cheats. But this one moreso, and the article may contain incomplete information and editor's notes.īased on the cult-hit Japanese TV show GameCenter CX, about Japanese comedian Shinya Arino being forced by his (fictional) bosses to complete certain tasks in various video games, Retro Game Challenge has you completing various tasks across eight games designed to evoke the NES/Famicom style: Cosmic Gate, Robot Ninja Haggleman, Rally King, Star Prince, Robot Ninja Haggleman 2, Rally King SP, Guadia Quest, and Robot Ninja Haggleman 3. Well, all the articles here are, in a way.
